Our Solar System
A working atlas of the planets.

The 3D solar system,
in real time.

An interactive 3D solar system viewer — every planet, the major moons, comets, and the asteroid belt, rendered in your browser with real orbital motion and NASA imagery. Free, no signup.

Three.jsWebGL 2.0NASA imageryFree, forever
Inside the viewer

More than a model.

An interactive simulation, not a static poster. Real orbital mechanics. Real textures. Real fly-through.

Photoreal rendering

Saturn's rings, sub-pixel thin.

8K NASA-derived textures, custom GLSL shaders for the Sun and atmospheres, shadow-casting rings. At true scale, Saturn's rings are 10–100 metres thick — almost a million times thinner than they are wide.

Read about Saturn
Fly mode

Pilot a spacecraft, planet to planet.

Switch into Fly mode and take the controls. Realistic gravity, momentum, and orbit stabilisation. Land in low Earth orbit, slingshot past the Moon, then push out to Mars — all in real time.

Open the viewer
Science overlay

Live telemetry on whatever you're watching.

Toggle the science panel and the viewer streams real-time telemetry — phase, diameter, distance, velocity, orbital period — for the body in focus. Everything sourced from real ephemeris data.

Read about Earth
Phase
86%
Distance
385,420km
Velocity
29.78km/s
Orbital P
365.25d
Topics

Take the long way round.

Pages that compare, rank, and contextualise. Designed to answer the question, not just present a model.

FAQ

Common questions.

Real motion or just a model?

Real motion. Every body — Sun, planets, moons, comets — moves on its actual orbital track. Time speed is adjustable from paused to fifty times reality.

How accurate are the visuals?

Textures are NASA imagery via Solar System Scope. Sizes and distances are dramatised by default for visibility. A "Realistic" scale slider drops everything to true relative size — at which point the planets become specks and Saturn's rings vanish, which is exactly what they would look like in reality.

What can you do in the viewer?

Click any body to focus it. Step through the system with arrow keys. Switch into Fly mode to pilot a spacecraft between planets under realistic gravity. Toggle the science overlay for live telemetry. Open the object browser to jump to comets, dwarf planets, near-Earth asteroids, or active probes.

How is it built?

Three.js, WebGL 2.0, custom GLSL shaders for the Sun and atmospheres, a procedural Tone.js soundtrack. No signup, no paywall.

Open the atlas.
Take a look around.

Loads in under a second. Click any planet, drag to orbit, scroll to zoom. Or hand the wheel over and watch the system run on its own.

Open the viewer