Our Solar System
Working journal

News

Posts about building the 3D solar system viewer and the science it tries to render. Dev journal entries and longer space writeups land here.

features 29 September 2026
Driving a rover on the Moon at Hadley Base

Land at Apollo 15's site, unfold the ramp and drive the Prospector rover across real lunar terrain built from LOLA laser altimetry, with wheel tracks and dust that flies without air.

features 29 September 2026
A galaxy map of the 11,976 real stars within 200 light years, and how to jump to them

Fly mode now has an Elite-style galaxy map of every catalogued star within 200 light years of the Sun. Plot a route, engage the drive, and arrive at Sirius or Alpha Centauri through hyperspace.

space 29 September 2026
How far away is everything right now? Distances and light travel times, live

How far the Sun and every planet are from Earth today, how long their light takes to reach us, and how the site works those numbers out live in your browser from JPL orbital elements.

features 29 September 2026
A solar system screensaver for Mac, at true scale and in real time

How the Solar System screensaver works. Every planet where it really is right now, framings lit by the real Sun, and close-ups that stop exactly where the planet's surface map runs out of detail.

features 29 September 2026
Driving a rover in Jezero Crater, where Perseverance landed

The Mars Rover scene puts a lander and rover on the floor of Jezero Crater. Thin air, a third of Earth's gravity, dust that drifts and a sky the color of butterscotch.

features 29 September 2026
A rocket launch simulator in your browser, flown on the real Earth

Rocketry mode is a Kerbal-style build, launch and orbit game inside the 3D solar system. True-scale Earth, real orbital speed, staging, a navball and a map with manoeuvre nodes, no install.

dev 3 September 2026
Engineering a solar system that loads in a second

Nine months of building a real-time 3D solar system in the browser, and the specific things that turned out to matter. Seams, boot budgets, duplicate PNGs, and why SSIM lied to me.

dev 14 May 2026
A journal, opened

What this blog is going to be — part dev journal, part space notebook, written in public.